Lustrum-o-rama

As the name suggests, electronic literature is inextricably linked to technology and the development of the IT sector. Every electronic tool, digital device, software program or reading modality can be turned into a medium for creating electronic literature.

A look at the history of web technology reveals that every five years there is a major change in the field of New Media as the scheme below illustrates. For each new technology or innovation brought by web technology, there are works of electronic literature that translate, sort of speak, the technology into a literary work.

Description of the scheme:

  1. Pre-web era: From the point of view of electronic literature, there are literary works that preceded the Digital Age which present some similarities in the design of a book, the use of text parts and the use of language. In this overview, literary works of that sort are understood as predecessors of electronic literature.
  2. Web 1.0: The 1990s marked the beginning of the Digital Age thanks to the creation of the World Wide Web in 1989 and the development of Web browsers.
  3. Web 2.0: Experts are not in agreement on when the era of Web 2.0 started, but it is a term that refers to the current state of the internet which is mainly based on user-generated content.

Strong AI or Artificial General Intelligence (AGI) is a hypothetical type of AI that possesses human-like intelligence and would be capable of:

1. Pre-web era

Lustrum

Technology

Predecessors of Electronic Literature

1895-1900

Radio

Around the year 1895, various worked on the creation of wireless communication. In 1896, the invention of the radio was patented by Guglielmo Marconi.

Cinema

The Lumière brothers present projected moving pictures to a paying audience in December 1895 in Paris, France

1900-1905

1905-1910

International Business Machines Corporation (IBM)

Founded in 1911.

Futurism

Filippo Tommaso Marinetti founds the avant-garde movement Futurism in 1909.

1910-1915

1915-1920

Dadaism

Hugo Ball, Emmy Hennings, Tristan Tzara, Richard Huelsenbeck, Marcel Janco and Hans Arp found the avant-garde movement Dada in Zürich (Switzerland) at the Cabaret Voltaire in 1916.

1920-1925

1925-1930

Television

Philo Taylor Farnsworth designs the first electronic television in San Francisco in 1927.

1930-1935

1935-1940

Z3

Konrad Zuse develops the Z3 in 1938.

1940-1945

Z4

Konrad Zuse develops the Z4 in1945.

Colossus

Tommy Flowers, Harry Fansom and Don Horwood develop and assemble the Colossus 1943, the world's first electronic computer.

Bombe

Alan Turing and Gordon Welchman develop the code-breaking machine known as the Bombe.

1945-1950

Memex

Vannevar Bush develops Memex in 1945. Read his seminal article "As We May Think" published in 1945.

Index Thomisticus

Roberto Busa begins working on his 30-year project, Index Thomisticus, in 1946.

Enciclopedia Mecánica

Ángela Ruiz Robles invents the Enciclopedia Mecánica, or Mechanical Encyclopaedia in 1948, which is considered to be an early version of an ebook.

1950-1955

"Love Letters"

Christopher Strachey creates “Love Letters” in 1952.

1955-1960

Z1 and Z2

Konrad Zuse releases the Z1 in 1955 and the Z2 in 1957.

Read this article about Zuse

Stochastische Texte

Theo Lutz creates "Stochastische Texte" using the Zuse Z2 electronic mainframe in 1959.

1960-1965

Sega Corporation

Founded in 1960.

Project Xanadu

Ted Nelson founds Project Xanadu in 1960.

Sensorama

Morton Heilig invents the Sensorama in 1962.

Ouvroir de littérature potentielle (OULIPO)

Raymond Queneau and François Le Lionnais found the OULIPO in 1960.

"Tape Mark I"

Nanni Balestrini creates “Tape Mark I” in collaboration with IBM engineer Alberto Nobis, using the IBM 7070 computer in 1961.

Gruppo 63

Founded in Sicily (Italy) in 1963.

"Rayuela"

Julio F. Cortázar publishes the novel "Rayuela" (Hopscotch) in 1963.

"Permutated Poems"

Brion Gysin records a series of sound poems for the BBC radio in 1966.

"The IBM Poem"

Emmett Williams creates a generative poem in 1966. He randomly chose 26 words from a dictionary and associated each in a list with a letter of the alphabet to form lines; the letters of words in one line are then permuted to make subsequent lines.

1965-1970

Programma 101

Olivetti releases the Programma 101 in 1965.

ELIZA

Joseph Weizenbaum releases ELIZA in 1966.

Apollo Guidance Computer

NASA develops the AGC in 1966. The original Apollo 11 guidance computer (AGC) source code is available on GitHub

Intel Corporation

Founded in 1968.

The Mother of All Demos

Douglas Engelbart makes a computer demonstration called "The Mother of All Demos" in December 1968.

Computer mouse

Douglas Engelbart patents the computer mouse in 1970.

PARRY

Kenneth Colby develops PARRY in 1972.

1970-1975

Floppy disk

IBM releases the floppy disk in 1971.

Microprocessor

Intel 4004, first microprocessor in 1971.

Project Gutenberg

Launched in 1971.

Mobile phone

Motorola first mobile phone in 1973.

1975-1980

Microsoft Corporation

Founded in 1975.

Apple Inc.

Founded in 1976.

TeX

Donald Knuth releases TeX in 1976.

Commodore

Founded in 1976.

Commodore PET

Commodore releases the Commodore PET in 1977.

"Colossal Cave Adventure"

Will Crowther creates "Colossal Cave Adventure", the first widely played multi-user dungeon game.

1980-1985

IBM PC and DOS operating system

IBM releases the IBM PC and the disk-based operating system DOS in 1981.

Guide (hypertext)

Peter J. Brown develops the hypertext system called "Guide" in 1982. It was later ported to the Apple Macintosh (1986) and to to Microsoft Office (1987).

Compact Disc

Released in 1982.

Dynatac 8000X

Motorola releases the Dynatac 8000X in 1984.

Office Workstations Limited (OWL)

Ian Ritchie founds the software company OWL in 1984.

Amiga 1000

Commodore releases the Amiga 1000 in 1985.

Atelier de Littérature Assistée par la Mathématique et les Ordinateurs (ALAMO)

Paul Braffort and Jacques Roubaud found the ALAMO in 1981.

Eastgate Systems

Founded in 1982.

"afternoon, a story"

Michael Joyce creates "afternoon, a story" using Storyspace.

1985-1990

HyperCard

Apple Computer develops the software application HyperCard in 1987.

Perl (programming language)

Released in 1987.

Jabberwacky

Rollo Carpenter develops Jabberwacky in 1988.

World Wide Web

Sir Tim Berners-Lee creates the World Wide Web in 1989.

Storyspace

Jay David Bolter, John B. Smith and Michael Joyce release Storyspace in 1987. It's a software program for creating, editing, and reading hypertext fiction.

2. Web 1.0

Lustrum

Technology

Examples of Electronic Literature

1990-1995

MP3

Released in 1991.

Dr. Sbaitso

Creative Labs launches Dr. Sbaitso in 1992.

Hypertext Markup Language (HTML)

Released in 1993.

Amazon

Founded in 1994.

Blender

Released in 1994.

A.L.I.C.E.

Richard Wallace launches Artificial Linguistic Internet Computer Entity A.L.I.C.E. in 1995.

Electronic Poetry Center

Founded in 1994.

Sintext-Web

Pedro Barbosa develops Sintext-Web.

The fist version is based on DOS.

1995-2000

The "browser wars"

The first browser war, from 1995-2001.

The second browser war, since 2004.

The dot-com-bubble

From 1995-2000.

Internet Explorer

Developed from 1995-2022.

Netscape Navigator

Mark Andreessen and Jim Clark found Mosaic Communications Corporation which later becomes Netscape Communications Corporation. The company develops the Netscape Navigator from 1994-2008.

Adobe Flash Player/Shockwave Flash

Developed from 1996-2021.

JavaScript

Released in 1995.

Cascading Style Sheet (CSS)

Released in 1996.

EPUB

The International Digital Publishing Forum (IDPF) develops the EPUB format from 1997-2017.

Extensible Markup Language (XML)

Launched in 1998.

Google Inc.

Founded in 1998.

Unreal Engine

Released in 1998.

Napster

Founded in 1999.

The “Millennium Bug”

December 1999.

Electronic Literature Organization

Founded in 1999.

3. Web 2.0

Lustrum

Technology

Examples of Electronic Literature

2000-2005

eXtensible HyperText Markup Language (XHTML)

Released in 2000.

iPod

Aple launches the iPod in 2001.

SmarterChild

Founded in 2001.

Wikipedia

Founded in 2001.

LinkedIn

Founded in 2003.

MySpace

Founded in 2003.

Friendster

Founded in 2003.

Second Life

Founded in 2003.

FaceBook

Founded in 2004.

Adobe Creative Suite

Developed from 2003-2013.

Tinderbox (software)

Mark Bernstein develops Tinderbox for Mac OS and Mac OS X in 2002.

"Same Day Test"

Gavin Inglis publishes "Same Day Test" in 2002.

2005-2010

YouTube

Founded in 2005.

Reddit

Founded in 2005.

Twitter

Founded in 2006.

Calibre (software)

Founded in 2006.

EPUB2

Launched in 2007.

MOBI and Kindle

Amazon releases the MOBI format in 2005 and the Kindle format in 2007.

The MOBI format is ed from 2005-2011/2022.

iPhone and iPad

Apple launches the iPhone in 2007 and the iPad in 2010.

Sigil (software)

Launched in 2009.

Bitcoin

Launched in 2009.

La Linea interactive

Patrick Boivin publishes "La Linea interactive"

Choices

Jenni Mason publishes "Choices"

"The Big Plot"

Paolo Cirio publishes "The Big Plot" in 2009.

Twine (software)

Launched in 2009. Twine is a free open-source tool created by Chris Klimas for making interactive fiction and hypertext fiction in the form of web pages.

2010-2015

Siri

Apple launches Siri in 2010.

Instagram

Founded in 2010.

Tumult Hype

Founded in 2010.

PubCoder

Founded in 2013.

Cortana

Microsoft launches Cortana in 2014.

Alexa

Amazon launches Alexa in 2013.

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2015-2020

EPUB3

The W3C buys the EPUB format and launches the EPUB3 in 2017.

European Accessibility Act

The European Accessibility Act is passed in 2019.

Breathe

Kate Pullinger

Poesie Elettroniche

Fabrizio Venerandi

2020-2025

ChatGPT

OpenAI launches ChatGPT in 2021.

EPUB replaces MOBI

In August 2022, Amazon officially retired the MOBI format and replaces it with EPUB, which is now the universal format for eBook.

European Accessibility Act

The European Accessibility Act comes into force on 28 June 2025.

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